

NOMUSIC "H_Ch1_StreetsChase_A_amb" ID "H_Ch1_StreetsChase_A" ATTENUATION -3Īnother leftover from the LEGO Star Wars games, including LEGO Star Wars: The Complete Saga, is the looping sound used for the Minikit. The MUSIC.CFG entry is as follows:ĪUDIO\MUSIC.CFG StreetsChase_A+C+D (USING old _Level2) - NO QUIET !!! The track uses the Batcave music with the StreetsChase ambience. Music files in this game are ordinarily divided into three types: ACTION, QUIET, and NOMUSIC (ambient sounds for when music playback is disabled.) The Level "Two-Face Chase" (internally refered to as StreetsChase) has an associated QUIET track, but it is commented out in MUSIC.CFG, rendering it unused. Screenshots of FAIRGROUND_ENTRANCE Ported Over to LEGO Star Wars: The Complete Saga
LEGO BATMAN THE VIDEO GAME PC
The format they use on PC is the same as LEGO Star Wars: The Complete Saga's level format and, as such, can be loaded into that game. It's worth noting that in the PC version, these levels cannot be loaded into the game because the GSC files use an older version of the format. These levels are all three shown in the second half of the video provided on the right. In hero\chapter3\fairground\ there are three unused levels FAIRGROUND_ENTRANCE, FAIRGROUND_FUNHOUSE and lastly FAIRGROUND_ROLLERCOASTER. Below, there are some comparisons of the LEGO Batman versions and the LEGO Star Wars Achievement versions.

These seem to be leftover from LEGO Star Wars: The Complete Saga as these textures were used as achievement images for the Xbox 360 version of the game. There are quite a few textures that are corrupted as they cut off. Unused Textures Textures In The ExecutableĪn unused font meant for debugging in LEGO Batman.Ī texture probably used as a default texture when the referenced texture cannot be found.
